Baldur's Gate3 developer Larian Studios will open a new door to Warsaw and help you share the load of development of 1 rather than 2 "very ambitious RPGs

Mmo
Baldur's Gate3 developer Larian Studios will open a new door to Warsaw and help you share the load of development of 1 rather than 2 "very ambitious RPGs

Larian Studios knocked it out of the park at Baldur's Gate3 — and it will leave Dungeons & Dragons for a while, but I'm still cooking to see Swen Vincke & Co nonetheless. 

It is known that Larian has been working on 4 projects since May 2, but according to a Steam community update shared by founder Swen Vincke, he noted that it is "still in its early days." I wouldn't expect Larian to bully in such a way, but it wouldn't be the first time an early promise has turned out to be unattainable.

But it really looks like full steam ahead for Larian— according to the developer who announced the opening of a studio in Warsaw, Poland

In a press release, Vincke adds: "When I visited [the games industry conference in Poland] last year, I was surprised to see that I had been in Poland for a while. It was confirmed that we were thinking much more — there are a lot of talent here and there are a lot of developers who think like us. In addition to that, many of them want to work on RPGs, so it's a game that took place in heaven. Our plan for a Polish studio is very simple. Build a team that can work on our 2 very ambitious new RPGs and enjoy the fruits of their labor. We are a very bottom-up company, so we want to see what new they bring to us. I think it will work really well."

If you were still under the impression that Larian Studio was some small indie developer — yes, it's Studio number Seven, actually making it into a very large indie developer. As Vincke himself explained on May 9, Larian Studios is taking advantage of having several different studios around the world by placing them in different time zones. in his words:

"We have studios in Malaysia, we have them in Europe, we have our Canadian studios — so we can basically pass on to work...That is, if someone in Europe made a feature, by the next day, they would know if it worked because it went through QA, or vice versa."According to the studio's website, there are currently more than 300 developers working around the world, and the number will only grow.

As to whether this means getting 1 Larian game for 2 development hours, it's probably unlikely. Games, especially Mammoth Rpgs that Larian tends to create, usually take years to create. A studio with two projects on the go does not mean it plans to release them side by side.

One of Larian's RPGs may have gone further in terms of development, like the one Vincke said he understood all of his first acts.1 On the plus side, given the studio's tendency for early access success, we can speculate until more details are revealed

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