"We need a small game," says Xbox's Matt Booty.Just after Microsoft shut down the studio that made Hi-Fi Rush, it reportedly was trying to market a sequel.

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"We need a small game," says Xbox's Matt Booty.Just after Microsoft shut down the studio that made Hi-Fi Rush, it reportedly was trying to market a sequel.

This is a head scratcher. By stopping even after Arkane's Austin Tango Gameworks - created Hi-Fi Rush-Toto Booty held a town hall ceremony during which he declared that he needed a lot of small games to be given a lot of prestige and recognition.This is according to a report shared by The Verge. I will not start a quick quote tweet here because there are a lot of people on Twitter, but immersed in Twitter, you will see a widespread bewilderment in the song of "Waiting, you just a

There are still more cryptic things (according to an internal email from the man himself at the time of closing)these decisions quote:"High-impact titles It was based on prioritising the game and investing further in Bethesda's portfolio of blockbuster games."The messages are mixed, but they are mixed like oil and water.

Hi-The title of the small scale of the atmosphere, so got a high reputation for Fi Rush. The story that does not exaggerate its welcome, a perfectly executed unique concept, and the award of

for us and our players with all the important measurements and expectations "from Microsoft itself claims to have been a Hi-Fi rush, the BAFTA from Best animation work, the Game Grand Prize from Audio Design, click the button of the recommendation of the British Achievement. Click it. Especially in the year when the Gate of Bardur 3 swept basically all the major ceremonies. In addition, according to a Bloomberg report, Xbox was called the curtain on Tango Gameworks just before the studio planned to pitch a sequel to the game — an anonymous

provided to jason Schreier, all corkboard, and other games.:

But hi, ensure fairness and at least interrogate the voice itself.

As a person now I personally have for 2023 (full view, PC gamer Tyler Colp will score 69—plenty of major points as well, why not just like Dead of the Water Hi-Fi Rush sequel entered a deep sadness

But I'm here to give Booty a comment. I think it's important to be aware of that, but it's not necessarily wrong to fail to fully read the room, be stumped in the face of it, and run against his stated justification for shutting down Tango Gameworks. That's not my guess, it's directly from the studio.

In 2023/10, Xbox Wire talked about the game with some members of Tango, and its development team pretty much insisted that it wasn't created with a meager budget. Game director John Johanas says the game started with "the smallest possible thing," but this was the prototype stage, where "only me and the programmer (Nakamura Yuji)" had been working on it for a year.

But from there, the project gained enough traction and excitement within the studio, and in terms of the game's budget, Johanas said: Or people say, "Oh, they made a nice indie game.""This is not an indie game. Obviously, I can't say how much it would cost, but it wasn't a cheap game to make.

Meanwhile, the game's lead programmer Yuji Nakamura commented: "For the first two years I would say it was a small project. But what John wanted to make was not so small. We needed to get more people to help. In my mind, a small project will be two years, maybe 20-30 people. We ended up developing for about five; I wouldn't call it a small project."

, I do not think it is completely inaccurate to say Hi-Fi rush of small games by the annual industry. This wasn't what a hundred or more people were working on it for years — it had a small start, a relatively bite-sized group, and then a lot of human resources and money poured into it to get over the finish line. "I think it's a smart way to make things that you don't have to make games like 1,000 people," Johanas said, recalling that the studio would have to drag outside support for the "Final Sprint.""

This does not clear microsoft's Xbox division or Bethesda from scrutiny. At best, it exchanges 1' wait, what the hell is it?'For another. 

Any Hi-Fi Rush is what Booty considers a "smaller" game, and in that case it's strange that Tango Gameworks was shut down — or not, and many other questions dredge up Hi. No hi-Fi rush, no small-budget, no experimental physics, no smaller team — but the risk is also overshadowed by "Why not categorically advertise what you can do from that moment on the game pass, day."

In any case, what is being said by the disheartened dev community is that just making a game that most people like is not enough anymore. Hi-Fi Rush is a success story that can also lower all costs, but some kind of screensaver opening and closing. Maybe there was a problem with Paradise, seeing the founder of the studio leave shortly after the game was released, but man. I really wanted to lock out with Chai again. 

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