Post-apocalyptic city builder, End Zone: "A World Apart" stands out in terms of difficulty

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Post-apocalyptic city builder, End Zone: "A World Apart" stands out in terms of difficulty

End Zone A World Apart is a post-apocalyptic city building game focused on survival after a nuclear disaster. It is a survival city builder that focuses on gathering resources and producing food and water sustainably rather than worrying about traffic flow and other issues. There are many city-building games set in a post-apocalyptic world that have suddenly gained a lot of attention, but I came to pay attention to this game because, unlike others, it failed miserably. As a veteran of city-building and survival games, it's thrilling. [Outside of games like Dwarf Fortress, where you're supposed to lose, I rarely find these games challenging; Endzone is still in Early Access, so it could be unbalanced, but for a game about hopeless survival, it has a decidedly Endzone's emphasis on basics like food and water makes it more like Banished than, say, Surviving Mars. closer to "Banished" than "Surviving Mars," for example. Weather events such as dust storms and radioactive rain can bring a colony to a complete standstill if it is unprepared, or even if it is prepared. This is part of the game's overall leaning in a more realistic direction, replacing the Mad Max style of other apocalypse games.

The game also supports 21:9.Endzone: Early Access launched on April 2. Here's the latest update trailer:

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